Pelham Rhule
CLASS Civil Engineer
ROLE Co-Founder
CON 18 — ships things that hold
BACKGROUND two years of weekly sessions
Your AI powered Co-Dungeon Master
“Just adventure.”
Maven runs the game — narration , rulings, dice and memory - so groups can play in person without the prep.
go on — pick it up and throw it
Maven · DM The corridor ends at an iron door, streaked with rust. Behind it, something is breathing.
Sara · Rogue “I check the door for traps.”
Maven rolls Sara's Perception → 17 + 6 = 23 vs DC 15 — success
Maven · DM A tripwire, ankle height, runs under the door to a bell inside. You could cut it — or ring it on purpose.
Maven remembers — session 2: Brann the smuggler owes the party a favour. He used to run cargo through this crypt.
Theo · Bard “Wait. Didn't Brann say he knew a way in round the back?”
The crypt, the trap, the thing breathing behind the door — the story ready before the snacks are opened.
Every roll shown, every DC cited. No disputes, no fudging, no flipping through the handbook.
NPCs, debts and details come back sessions later — like a DM with perfect notes.
Two players or up to six. Phones, laptops, anything goes.
Pick a module - Maven runs the game based on pre-written stories by real writers.
Maven narrates, referees and remembers. Being a DM has never been easier.
Adventures, encounters and hooks - written by bards, handled by Maven.
Rules-aligned to D&D. Every call made in the open, with the dice.
Characters, items, grudges and promises — carried across sessions.
Brought to life, voiced in the moment.
Optional scenes generated to enhance your play.
First campaign or fifteenth — clear guidance for new players, a powerful tool for veterans.
CLASS Civil Engineer
ROLE Co-Founder
CON 18 — ships things that hold
BACKGROUND two years of weekly sessions
CLASS Teacher
ROLE Co-Founder
CHA 17 — keeps the table together
BACKGROUND lifelong gamer, solo to groups
We're gathering our pilot cohort now. Leave your name in the ledger and we'll send word when the adventure begins.
Roll for Initiative